Graphical User Interface for Interactive Knee Modelling
Dec 25,1999 Publication
Vikram Kant-Krishna Bansal, M.S.E.
The University of Texas at Austin,1999
Supervisor: Marcus G. Pandy
This work presents a Graphical User Interface, with three-dimensional Computer Graphics of a three dimensional model of the human knee joint. It is a feature-rich, user-friendly, computer-based tool which enables the user to graphically visualize a three dimensional model of the human knee joint. The user inputs certain parameters based on which the model engine converges to a solution. The present work enables the user to graphically visualize this. The user can see the three dimensional image of the bones, ligaments and muscles representing each iteration and the final solution. A wire mesh representation of the bones, enabling the user to ‘see-through’ the bones is also available. The user has the facility to toggle on or off individual bones, ligaments or muscles. The user has the ability to display via cylinders, representing the wrapping of a few specific muscles. The user can visualize a wide range of graphs based on the model for example knee flexion angle vs. force in the ACL. A graph can be saved
to a file, loaded from pre-saved files, printed to a postscript file, deleted, etc. In summary, the present work is a graphically rich environment which displays a three-dimensional knee model of the human knee. It allows interactive modeling of the knee, which may also serve as an educational tool for learning in biomechanics and motor control.
Muscle Activity Measurement and Analysis for Ergonomic Design of Surgical Handglove
Aug 1, 1996 | Maharaja Sayajirao University, Baroda
The present project highlights the use of muscle activity studies for improving the design of surgical Handgloves.
Muscle Activity Measurement for Ergonomic Design of Surgical Handglove
Jul 10, 1996 | MINDBEND, a National Symposium at NIT, Surat, India (during 1996).